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Gumby

Character Progression

LvlClassBAFortRefWillFeatSpecial
0Strongheart Halfling ————Improved Toughness Bonus feat
1Ranger1220FEATFavored enemy, Track, wild empathy, Fast Movement
2Ranger2330——
3Ranger3330AlertnessEndurance
4Ranger4441——
5Ranger5441—Wild shape (1/day)
6MoMF5661Quick ChangeShifter's speech, IWS (humanoid)
7MoMF6771—IWS (giant; Large)
8Warshaper7971—Morphic immunities, morphic weapons
9Warshaper71171Exalted Wild Shape Morphic body
10Warshaper81271—Morphic reach
11Warshaper91282—Morphic healing
12Warshaper101382Roll With It Multimorph
13MoMF101382—
14MoMF111482——
15MoMF121493Extend Reach
16MoMF131494—Fast wild shape, IWS (monsterous humanoid)
17MoMF1415104—IWS (fey; Tiny)
18MoMF1415104FEATIWS (vermin)
19MoMF1516115—IWS (aberration; Huge)
20MoMF1616115—Extraordinary wild shape, IWS (plant)

Wild Shape Rules

  • You keep your Wis, Int, and Cha
  • You gain the animals Str, Dex, and Con (but you keep your hit points)
    • The new Con may change skills, saves, etc.
  • All your gear melds into animal form
  • You gain HP as if resting a night

Alternate Class Features

  • Solitary Hunter: Lose Animal Companion; Gain Favored Enemy to attack and damage
  • Non-spellcasting Ranger: Lose spellcasting; Gain +10′ movement when not in Heavy Armor or heavily encumbered
  • Wildshape Ranger: Lose Combat Style; Gain Wildshape as a Druid

This Article

Created by Chris, Sean and Nik on April 4, 1984

Filed under Defender with keywords: character, halfling, master of many forms, nature's warrior, ranger, shapechanger, warshaper

About the Author

Chris is fan of psionics, incarnum, and the Eberron campaign setting. He tends toward moderate optimization with rules as intended.

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