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Chris

Partial Charge

Partial Charge

By Chris on May 19, 2012

A creature may perform or ready a partial charge even if it is not a surprise round. More »

Filed under Resources with keywords: house rules

Metabreath Feats & Reach Weapons

Metabreath Feats & Reach Weapons

By Chris on May 6, 2012

Here are a couple house rules regarding the use of metabreath feats and reach weapons. More »

Filed under Resources with keywords: house rules

Linksys

Linksys

By Chris on March 18, 2012

Three minds are not enough. More »

Filed under Leader with keywords: ardent, character, dsp, fractional bab, fractional saves, gestalt, manifester, mindbender, society mind, synad, thrallherd

Unarmed Assailant Mk II

Unarmed Assailant Mk II

By Chris on March 10, 2012

This character is a reinvention of the Unarmed Assailant build. Overall, I’ve been discontent with the ardent class. I’ve never once run out of power points (though I did come close once), so the reduction from switching to psychic warrior should be manageable. More importantly, the one this that the Unarmed Assailant suffers from most is a lack of feats. Said lack of feats made me abandon claws of the beast to focus on unarmed strikes. This is my attempt to reconcile my original vision for this character. More »

Filed under Defender, Striker with keywords: character, kalashtar, manifester, martial, melee, monk, psychic warrior, tashalatora, unarmed

Lieutenant Crunch

Lieutenant Crunch

By Chris on March 3, 2012

Lieutenant Crunch rides around the battlefield atop his eidolon companion, formed in the image of a ferocious dire badger. The Lieutenant focuses his actions on enabling his eidolon and disabling his foes, never getting his own hands dirty. He hopes that one day soon his efforts will earn him a promotion. More »

Filed under Leader with keywords: arcane, caster, character, gish, gnome, martial, melee, mounted, pathfinder, summoner

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a pack of raptors can do.